Tags
Tags give the ability to mark specific points in history as being important
v0.4.54
3e28b083
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Cleanup serialization markdown, add extensions for easier mapping node manipulation (#1738)
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May 04, 2021
v0.4.53
a0c0a722
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Don't crash if window creation fails due to selected renderer.
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May 03, 2021
v0.4.52
39f0d2e9
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Fix positioning and size handling when the game started in fullscreen and exited it later.
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May 02, 2021
v0.4.51
5f31036a
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Cleanup serialization code (#1735)
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May 02, 2021
v0.4.50
7c008e85
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Rewrite FileDialogManager to remove #if from it.
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May 02, 2021
v0.4.49
b201f10c
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Reduce some dictionary allocations in RSI loading.
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May 02, 2021
v0.4.48
9ae13520
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Enable nullables as errors in Robust (#1732)
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Apr 29, 2021
v.0.4.47
d8d9b271
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Updates sandbox.yml
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Apr 28, 2021
v0.4.46
122acc5f
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SnapGridComponent Removal (#1720)
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Apr 28, 2021
v0.4.45
197227dc
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Fix showbb
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Apr 25, 2021
v0.4.44
6506171e
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Server ContentStart.StartLibrary method.
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Apr 23, 2021
v0.4.43
8bd1e72e
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Adds GameController options for games using RobustToolbox as a library. (#1711)
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Apr 23, 2021
v0.4.42
c4946b84
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Viewport Improvements (#1528)
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Apr 19, 2021
v0.4.41
ffa908bf
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More workarounding for Rider Avalonia faking
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Apr 19, 2021
v0.4.40
6038483b
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DebugDrawing for DistanceJoints (#1703)
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Apr 16, 2021
v0.4.39
1c368bba
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Remove useless debug prototypes.
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Apr 15, 2021
v0.4.38
d16078a3
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Don't reset sleeptimer on building physics islands
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Apr 15, 2021
v0.4.37
c1396f1c
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Named fixtures (#1684)
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Apr 13, 2021
v0.4.36
3ec9e7a7
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Remove a few (now irrelevant) comments mentioning Godot.
·
Apr 12, 2021
v0.4.35
8edd4408
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AudioSystem and DebugPhysicsIslandSystem unsubscribe from events on shutdown now.
·
Apr 09, 2021
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